Video Scalers |
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A These devices are primarily digital, however – a video scaler can be combined with an Analog-to-Digital-Converter (ADC, or digitizer) and a Digital-to-Analog-Converter (DAC) to support analog inputs and outputs. The “native resolution” of a display, is how many physical pixels make up each row and column of the visible area on the display’s output surface. Since not every video signal in use in the world is exactly the same resolution (and neither are all of the displays), some form of resolution change (video scaling) is required. For example, within the United States, there are NTSC, ATSC, and VESA video standards each with several video formats. The most common example of a video scaler implementation is within a standard desktop monitor, which converts a VGA (640x480 pixels) signal from a computer into a digital signal with a digitizer and then sends the 640x480 pixels into the video scaler to be upscaled to SXGA (1280x1024 pixels) for display on a monitor with 1280x1024 physical pixel on the TFT glass; in this case the resolution outputted by the computer would only use approximately 25% of the actual pixels without a scaler. By upscaling the computer’s output to the native resolution of the TFT glass, the image fills the whole screen without any black pixels surrounding the active image content. |